Dragon Heist Campaign Diary #7; “Middletown Dreams”

We had a bit of a truncated session last Wednesday wherein we finished up what I’d consider to be act one of our campaign. At long last, our heroes finally set up their shop, made a bit of money through some connections, mediated some trouble at home, and got a call to action that will spur them down a path … to destiny. And, most likely, a lot of cash.

At this point I humbly request that Wobbles, Gardenia, Jo, and Copper look away, if for some reason you’ve found yourselves on this page, as well as anyone who might play this adventure sometime in the future. Don’t spoil it for yourself!

The PCs (level two):

Wobbles Offund: Rock Gnome Abjuration Wizard

Gardenia Stone: Moon Elf Circle of Plagues Druid

Copernicus “Copper” Cannith: Juggernaut Warforged Craftsman

Jo Raethran: High Elf Life Domain Cleric

We began where we left off previously with our heroes coming down from bed the next morning, and seeing Frewn and his hired halflings shoveling a load of shit out into the streets. Seeing them watching through the window, Frewn opted to shovel some of it onto their stoop, which of course they weren’t thrilled about. They decided to split up that day, with Jo heading off to meet with the Dungsweeper’s Guild to see if anything could be done about the river of shit separating their bar from Frewn’s, and then the Fellowship of Innkeepers to arrange a meeting with Broxley Fairkettle, their Fellowship liaison.

Gardenia decided to stay in Trollskull Alley and go around to meet with a few of the neighbors and get their takes on what was going on with Frewn, since it seemed that he’d be causing trouble for them in the future. She met with Tally, who was mostly amused by the circumstances but advised them against causing any further actionable trouble, and with Avi and Embric who had mostly similar things to say (though this was her first time actually meeting them). She also offered both her help in the future if there was anything they thought they might need from her, a goodwill gesture and somewhat transparent (though not unwelcome) attempt to get in their good graces.

Copper went to briefly speak to Frewn, who stated his suspicion that Fala across the street was responsible for his … fecal problems. Copper, knowing that Wobbles was most likely responsible, headed immediately across the street to head that off and was met not by Fala, but by Ziraj, the enormous half-orc assassin for the Doom Raiders that sometimes stays in Fala’s upper room. Ziraj, not one for many words, simply stated that he’d ‘take care of it’. Copper then went to meet with Captain Staget to inquire about perhaps working on the armored carriages used to collect taxes (an occurrence which came from a random encounter I rolled during the first session) and was directed to his own guild hall.

There, Copper met with Eldon Ironhide, an NPC from my random tables, a meticulous gnome who sounds vaguely like Patrick Stewart. Eldon offered to give him one of the old carriages to see what he could cook up. Wobbles stayed home and worked on getting better at using the brewer’s tools there with some help from Lif. That night the party reconvened and met with Broxley, who offered them all guild membership depending on how many of them wanted their names on the contract (they settled on Wobbles and Gardenia). He put them in contact with their respective liaisons in the Butchers’ and Brewers’ Guilds, and they were finally ready to get started.

Their first two weeks running the business weren’t especially lucrative (I’ve since decided to use the alternate options from the Valeur RPG guide to chapter two), but I had some fun coming up with the various hirelings they’ve got at their place (included a pair of gnomish siblings in the kitchen with an adopted, silent goliath teenager as their dishwasher, a quiet dwarven bouncer with a pet mouse named Cupcake, and a clumsy but well-meaning human waiter). I threw Threestrings in there as their bard on retainer because I like his character and it seems a waste to keep him in the Yawning Portal. I figure he’s keeping an eye on them for Mirt.

Over the course of the next two tendays, their various friends stopped by to visit, including all their neighbors (apart from Frewn), Captain Staget, Celniana from the Market, Catarina Brisby and Maladie Song from Rats of Waterdeep (who opted to stay and use their guest room in exchange for working as janitors), Mirt, Renaer, Floon, Volo, and, finally, Davil Starsong, who had an amiable meeting with Wobbles and told him that Ziraj was a friend of his. They went to speak briefly with Fala, who politely asked that they not do anything like that again, and also asked that they not tell anyone else about Ziraj staying there. They obliged.

Finally, Copper met with Eldon who was impressed by his work on the carriage and gave him a bit more spending money to continue. Near the end, Copper received a mental message via sending from Vajra Safahr, the Blackstaff, asking him and his friends to come see her …

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